A faint dream
That which is to come...

You awake amid the clamour of battle, unsure how you got there or why you are fighting, the smell of blood fills the air and you gag as an enormous gust of wind blows a thick smoke right at you. For some reason you are able to identify the smell of charred flesh carried heavily on the smoke. As you are trying to understand what it all could mean you hear an almighty roar as if from the heavens themselves, you feel the ground shake beneath your feat and you fall to the floor once more.

It all comes flooding back to you, as you stand powerlessly on the remains of your once proud village. While it was a village it still carried a large amount of notoriety, it excelled in the trade of carpentry. This was despite it’s size a wealthy and prosperous village, it had all happened so quickly. A roar to the east followed by what could only be described as a sea of flames, where the beast had come from nobody knew… But one thing was for certain, this dragon would be the end of this village and most likely countless others. The village had tried to use it’s wealth to enlist the help of many adventurers, but all had been turned to ash in an instant before the almighty beast.

As the dragon emerges from the smoke it seems to pause, looking at you… For a moment it seems that it’s mouth curls into almost a snigger. How can that be? A merciless beast sniggering? Well I can’t blame myself for going crazy now… You think to yourself. However for some reason in the presence of this monster you don’t feel afraid, if anything you feel… relieved… But how can that be? Taking advantage of your unnatural calmness you take the opportunity to survey your surroundings, you are surrounded by the remnants of a dozen buildings, the old blacksmith to your right, weapons that have survived the destruction the dragon wrought litter the floor where the walls have been laid to waste. Everything else has been completely decimated, the trees that used to surround this village are no more, burnt to the ground in the dragons wake. A heavy smoke now fills the air, making it hard to both breathe and see…

Welcome to your campaign!
A blog for your campaign

Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.


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